About Us

The Foundation for Digital Games Culture is the foundation of the German games industry and an ambassador for games and the opportunities they offer. Since our founding in 2012, we have initiated projects and programmes highlighting the manifold ways games can contribute to society. We are a non-profit organisation that is active nationwide. Our origins go back to an initiative of the German Bundestag (the national parliament of the Federal Republic of Germany) and the German games industry. Partners from fields such as administration, education, civil society, culture, media, pedagogy, politics, the protection of minors and scientific research take part in our projects, events, and studies. An equally broad-based council ensures the purposefulness, independence, and transparency of our work. game – the German Games Industry Association is our shareholder.

Stiftung Digitale Spielekultur gGmbH
Marburger Str. 2 | D 10789 Berlin

Vision

We believe in a society that shapes digital transformation with the help of games and acknowledges games as an enrichment to its culture.

Mission

We build bridges between the world of games and political and social institutions in Germany. As an ambassador for games, we illustrate what can be achieved by applying the ideas, mechanics, and technologies behind games for the common good.

Strategic goals

We set topics, highlight opportunities, and promote ideas to demonstrate the potential of games in the fields of culture, education, and research. We do this by developing new and innovative formats, events, and research approaches.

Further information

To get further insides check out our English publications.

The advisory board
Olaf Zimmermann
Chairman of the Advisory Board, Managing Director 'Deutscher Kulturrat'
Prof. Dr. Eik-Henning Tappe
Vice-Chairman of the Advisory Board, Board of Directors of the 'Gesellschaft für Medienpädagogik'

Our advisory board helps to shape our work as a foundation. It consists of representatives from the areas of education, society, the protection of minors, culture, media, politics, pedagogy, administration, and scientific research. The advisory board works to ensure our independence and transparency and acts as a multiplier for our projects and formats. The institutions represented are responsible for a variety of projects in the areas of games culture, development, and research, as well as the protection of minors and media education.

Institutions represented on the advisory board (advisory board members)
Association for Media Education and Communication Culture (GMK)
'Deutscher Kulturrat' (German Cultural Council)
Directors’ Conference of the State Media Authorities
Federal Government Commissioner for Culture and the Media
Federal Ministry for Family Affairs, Senior Citizens, Women and Youth
Federal Ministry for Economic Affairs and Climate Action
Federal Agency for Civic Education
game – the German Games Industry Association
German Entertainment Software Self-Regulation Body (USK)
Johannes Gutenberg University Mainz, Chair of Educational Science and Media Education
‘Oberste Landesjugendbehörden’ (Supreme State Youth Authorities, lead agency NRW)
University of Duisburg-Essen, Chair of Media Informatics and Entertainment Computing
Team
Nandita Wegehaupt
Managing Director
030/236258940
Nandita Wegehaupt has been Managing Director of the Foundation for Digital Games Culture since August 2024. She studied Communication Sciences and Art History at the University of Greifswald (B.A.) and Arts and Media Management (M.A.) at the Free University of Berlin. She began her professional career as a journalist in Budapest, followed by positions as Cultural Manager at the Goethe-Institut Taiwan, as Communications Manager in a Berlin gallery for contemporary Chinese art and as CSR Consultant at Scholz & Friends. For over 16 years, she played a key role in shaping the educational work of the Foundation of German Business, where she helped set up the "Studienkompass" student scholarship, among other things, and has been a member of the management team since 2016, most recently as authorized signatory and Head of Partnerships and Strategy.
Ahmad Ali
Tech Ninja
030/236258940
Ahmad Ali has been studying Computer Engineering at HTW Berlin since 2023 and has been working as a project assistant at the Foundation for Digital Games Culture since March 2024. He loves working with technology - especially when he can push it to its limits. His favorite games are "Dragon Ball FighterZ" and "Mario Bros. Wonder".
Niels Boehnke
Head of Education
030/2362589412
Niels Boehnke (born 1984) studied history and political science in Greifswald (B.A.) and then political science and economics as an accompanying subject in Heidelberg (M.A.). From November 2013 to May 2014, he worked as an intern at the foundation and was entrusted in particular with tasks in the area of the German Computer Game Award. Since February 2015, he has been working as a project manager at the Foundation and has supervised various projects, including the specialist conference ‘Digital Games in Children's Hands’, the new edition of the Parents' Guide, the study ‘Traffic and Applied Interactive Technologies (APITs)’ and various live gaming sessions. Currently, he is Head of Education and responsibile for the initiative ‘Stronger with Games’.
Melanie Fussenegger
Project Lead
030/2362589421
Melanie Fussenegger studied Audiovisual Media at the Stuttgart Media University (B.Eng.) and MultiMediaArt at the Salzburg University of Applied Sciences (M.A.). From 2015 she worked as a lecturer for the subjects 3D, drawing, design theory, game design and portfolio management at the b.i.b. International College in Bergisch Gladbach. Later, she also became the course director for the degree program "Game Design - Art and Animation" there. When she moved to Berlin, she joined the media agency Exozet - now Endava Berlin - where she first worked as Quality Assurance and shortly after as Project Manager on various website and app projects. Since March 2022, Melanie Fussenegger has been working as a project manager and later project lead for the Digital Games Culture Foundation.
Katrin Hermann
Office Manager
030/2362589431
Katrin Hermann was born in 1979 in Southern Germany. After spending time abroad in Egypt, she decided to study freight forwarding and logistics at the state vocational college in Neu-Ulm. After successfully passing the IHK examination, she managed her parents' company for 5 years as a junior in the 4th generation. In 2011 she moved to Berlin with her family to work from then on as an office manager and personal assistant. Employed as a team assistant at Ultra Motor GmbH, an e-bike brand with its own design, later Hero Eco Ltd. she was responsible for the back office. From 2016 she worked at Smart AdServer, a French company headquartered in Paris. There she worked in the Berlin office in the areas of office, finance and events/marketing. Since June 2024, Katrin Hermann has held the position of Office Manager for the Foundation for Digital Games Culture.
Benjamin Hillmann
Senior Communications Manager
030/2362589415
Benjamin Hillmann (born 1986) studied Cultural Studies and German at the University of Bremen (B.A.) and then Media Studies at the Babelsberg Film University (M.A.). From 2012, he worked first as a student trainee and later as an editor for the BIU – Bundesverband Interaktive Unterhaltungssoftware and game – The German Games Industry Association . After that he worked for online media publisher Webedia as Content Manager. Since February 2019, Benjamin Hillmann has been working as a communications and project manager for the Foundation for Digital Games Culture.
Tobias Lo Coco
Finance & Controlling
030/2362589417
Tobias Lo Coco (born 1992) studied Politics, Administration and Organisation (B.A.) and then Political Science (M.A.) at the University of Potsdam. From 2018 onwards, he initially worked as a volunteer project assistant in the context of various projects on the topic of the European Union for the Brandenburg regional association of the Europa-Union Deutschland (EUD). Since December 2019, Tobias Lo Coco has been working as a project assistant for the ‘German Computer Game Awards’ and ‘gamescom Award’ for the Foundation for Digital Games Culture, among others.
Malina Riedl
Project Lead
030/2362589418
Malina Riedl studied Cultural Studies and Spanish Philology (B.A.) at the University of Potsdam. In 2019, she completed an internship in curation at the Computer Games Museum Berlin. In December 2019, she worked for the first time at the Foundation for Digital Games Culture for the project ‘Stärker mit Games’ (Stronger with Games). In the meantime, she supervised the organization and planning of the digital expansion of the "International Computer Game Collection" and is currently responsible, among other things, for the "Project Days Games".
Benjamin Rostalski
Head of Culture
030/2362589414
Benjamin Rostalski (born 1983) studied political science in Berlin from 2003 to 2010. From 2006 to 2012, he worked for the German Entertainment Software Self-Regulation Body (USK) as a reviewer for computer and video games. In 2010, he took over the project area of the USK. Since 2011, he has been in charge of the award office of the ‘German Computer Game Award’, among other things. As Head of Culture he is currently responsible for the foundation's cultural projects..
Matej Samide
Project Manager
030/2362589423
Matej Samide (born 1989) studied History and Philosophy at the University of Stuttgart and the Humboldt University of Berlin (B.A.) and then History at the Humboldt University of Berlin (M.A.). From 2019 he worked as Press Officer DACH at the international video game PR agency Cosmocover. Since 2024, Matej Samide has been working for the Foundation for Digital Games Culture. He initially worked as Communications Manager for the project “Let's Remember! Cultures of Remembrance with Games on Site”. Currently he is working for the award office of the German Computer Game Award.
Gideon Steins
Project Assistance
030/2362589429
Gideon Steins (born 1999) has been studying special education and history for a teaching degree (B.A.) at Humboldt-Universität zu Berlin since 2021. Before and during his studies he worked in the telecommunications sector. Since 2024, he has been supporting the foundation's "Project Days Games Berlin-Brandenburg" as a project assistant. He is interested in combining digital media and games with pedagogical approaches, which fits perfectly with his passion for video games.
Luise Volkmer
Office Manager (on maternity leave)
030/2362589422
Luise Volkmer (born 1994) trained as a retail saleswoman. From 2019, she initially worked as a Sales and Service Consultant for Wayfair. in 2022 she completed further education in office management and human resources. Since March 2023, Luise Volkmer is working as Office Manager for the Foundation for Digital Games Culture. She has been on maternity leave since the beginning of February 2024.

Responsibility & Values

We are committed to an inclusive working environment based on mutual respect and appreciation. Read more about this in our Code of Conduct for Appreciative Interaction (German language-version only).

We are committed to fostering an open-minded, diverse, and democratic society through our projects. We consistently oppose anti-Semitism, homophobia, Islamophobia, racism, sexism and any other form of group-related misanthropy, discrimination or hate speech. Our Safe Space Policy applies to all our events.